AI Insights · Timothy · October 2021
Top 5 Digital Pacifier Games in Saudi Arabia for Q3 2021
In Q3 2021, the top 5 digital pacifier games in Saudi Arabia showcased varied performance trends in weekly downloads, revenue, and active users, offering insights into user engagement and app popularity.
The third quarter of 2021 saw interesting performance trends for the top 5 digital pacifier games in Saudi Arabia. Here’s a detailed look at their weekly downloads, revenue, and active user metrics.
PK XD: Fun, friends & games from Afterverse Games observed fluctuations in both revenue and user engagement. Weekly revenue peaked at around $6.9K towards the end of July, with a noticeable dip to approximately $2.7K in mid-August. Downloads started at 50.4K in late June, declining to around 23.7K by the end of September. Despite this, active users remained relatively stable, fluctuating between 172K and 208K.
Color by Number:Coloring Games by Wildlife Studios experienced a slight increase in weekly revenue, reaching up to $913 in early September. Downloads, however, saw a significant drop from 10.1K at the start of the quarter to just 1.4K by the end of September. Active users also showed a declining trend, starting at 39K and ending at around 21.4K.
Bike Race: Free Style Games, also from Wildlife Studios, maintained a steady revenue stream, peaking at $710 in late July. Downloads saw a spike, particularly in the last week of September, reaching 10.4K. Active users remained around 23.5K initially, with a notable jump to 34.8K by the end of the quarter.
codeSpark - Coding for Kids by Homer saw consistent growth in revenue and user engagement. Weekly revenue peaked at $881 in the last two weeks of September. Downloads showed a significant increase from 259 in late June to 7.9K by the end of September. Active users also saw a substantial rise, starting at 3.4K and ending at 12.9K.
Finally, Boop Kids - Smart Parenting from Renxo Europe Limited had a more modest performance. Weekly revenue fluctuated, peaking at $565 in early September. Downloads were relatively low, ranging from 1231 at the start of the quarter to 287 by the end. Active users remained below 1.5K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.